![]() ![]() If you're out of luck on both the fronts above and we need a hero of this or that class, load them up but if as they close in on the end of level 2 (are very nearly level 3), and if they don’t have any of the mandatory or preferred quirks for their Class (see below), boot them without exception. A Man-at-Arms with the Hard Skinned Quirk that also has Kleptomaniac and something else is still a sure thing, however (you'd probably just want to stick them in the Sanitarium for Treatment prior to bringing them out). Lacking that, we want to make sure the negative quirks are not overwhelmingly expensive to remove or extremely troublesome to adventure with. Vial of Sand (bonus skill chance to all of the Occultist Skills, with no penalties? Yes, please!)Īcceptance of Conscripts and staying on the Rosterįirstly we are looking for heroes that have one of the mandatory or preferred quirks for their class.Old Unit Standard (second part of the above).Maybe the Toy Soldier (Amazing set for the Man-at-Arms).Tyrant’s Tasting Cup, but only if you already have the Bright Tambourine and maybe not even then.Maybe Signed Conscription (unlikely, though there is no stress attached with the bonus healing).Lastly, general rules for how to select dungeons and whether or not we go after bosses.Īcceptable Trinkets from the first Crimson Courtyard Quest (Expedition, whatever) I’ll cover that beneath the list of acceptable trinkets for the first Crimson Courtyard quest. Secondly, be very selective in how you accept new members into your roster and very demanding of what they need to stay there. My Own Guidelines based on personal opinions, duh:ĭon't enter the Courtyard until you have both a team you're satisfied with AND the Crimson Court Trinket that is rewarded is one from a specific list below. ![]()
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